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Modele 3D Gray

Odkryj modele 3D gray wygenerowane za pomocą Meshy. Dostępne do darmowego pobrania.

3D model for Object: Heavy Assault Guardian — “DOMEK, The Bastion Butcher”

Material: Concrete-reinforced body armor, embedded scrap car hoods, energy-dampening ceramic plates, high-vis hazard paint

Shape/Form: Massive, square silhouette; slab shoulders like highway dividers; steel jaw mask; both fists are magnetic pile-drivers; chained-down riot tower on his back

Color Scheme: Construction yellow and cracked asphalt gray; glowing orange hazard lines; big bold inked edges and weathering strokes

Texture Details: Fractured cement texture on forearms, dirt-smeared chest plate, glowing cracks along impact points

Style: Cartoon (hyperbolic cel-shading with industrial mech detailing)
Reference Models: Roadhog + Reinhardt + Blastoise (yeah, really)3D model for Object: Heavy Assault Guardian — “DOMEK, The Bastion Butcher”

Material: Concrete-reinforced body armor, embedded scrap car hoods, energy-dampening ceramic plates, high-vis hazard paint

Shape/Form: Massive, square silhouette; slab shoulders like highway dividers; steel jaw mask; both fists are magnetic pile-drivers; chained-down riot tower on his back

Color Scheme: Construction yellow and cracked asphalt gray; glowing orange hazard lines; big bold inked edges and weathering strokes

Texture Details: Fractured cement texture on forearms, dirt-smeared chest plate, glowing cracks along impact points

Style: Cartoon (hyperbolic cel-shading with industrial mech detailing)
Reference Models: Roadhog + Reinhardt + Blastoise (yeah, really)
Tekst do 3D
3D model for Object: Heavy Assault Guardian — “DOMEK, The Bastion Butcher”

Material: Concrete-reinforced body armor, embedded scrap car hoods, energy-dampening ceramic plates, high-vis hazard paint

Shape/Form: Massive, square silhouette; slab shoulders like highway dividers; steel jaw mask; both fists are magnetic pile-drivers; chained-down riot tower on his back

Color Scheme: Construction yellow and cracked asphalt gray; glowing orange hazard lines; big bold inked edges and weathering strokes

Texture Details: Fractured cement texture on forearms, dirt-smeared chest plate, glowing cracks along impact points

Style: Cartoon (hyperbolic cel-shading with industrial mech detailing)
Reference Models: Roadhog + Reinhardt + Blastoise (yeah, really)3D model for Object: Heavy Assault Guardian — “DOMEK, The Bastion Butcher”

Material: Concrete-reinforced body armor, embedded scrap car hoods, energy-dampening ceramic plates, high-vis hazard paint

Shape/Form: Massive, square silhouette; slab shoulders like highway dividers; steel jaw mask; both fists are magnetic pile-drivers; chained-down riot tower on his back

Color Scheme: Construction yellow and cracked asphalt gray; glowing orange hazard lines; big bold inked edges and weathering strokes

Texture Details: Fractured cement texture on forearms, dirt-smeared chest plate, glowing cracks along impact points

Style: Cartoon (hyperbolic cel-shading with industrial mech detailing)
Reference Models: Roadhog + Reinhardt + Blastoise (yeah, really)
Tekst do 3D
3D model for {
  "Object": "low-poly Java backend dev avatar",
  "Material": "flat polygon surfaces and parchment-colored overlays",
  "Shape/Form": "bulky figure with triangular beard and flowing low-poly cape",
  "Color Scheme": "Java cup red, orange, and faded terminal gray",
  "Texture Details": "cape covered in low-res decompiled stack traces",
  "Style": "low-poly",
  "Environment/Use Context": "standing beside a memory heap battlefield",
  "Reference Models": "like a retired warrior from the JDK wars"
}
3D model for {
  "Object": "low-poly Java backend dev avatar",
  "Material": "flat polygon surfaces and parchment-colored overlays",
  "Shape/Form": "bulky figure with triangular beard and flowing low-poly cape",
  "Color Scheme": "Java cup red, orange, and faded terminal gray",
  "Texture Details": "cape covered in low-res decompiled stack traces",
  "Style": "low-poly",
  "Environment/Use Context": "standing beside a memory heap battlefield",
  "Reference Models": "like a retired warrior from the JDK wars"
}
Tekst do 3D
CO
codiejanderson
2 tygodnie temu
3D model for empty weapon rack made of dark gray shiny metal, technologically advanced, empty slots to hold melee weapons, small dark purple energy crystal core on top enclosed on a tech container3D model for empty weapon rack made of dark gray shiny metal, technologically advanced, empty slots to hold melee weapons, small dark purple energy crystal core on top enclosed on a tech container
Tekst do 3D
KH
khorne07
3 tygodnie temu
3D model for empty weapon rack made of dark gray shiny metal, technologically advanced, empty slots to hold melee weapons, small dark purple energy crystal core on top enclosed on a tech container3D model for empty weapon rack made of dark gray shiny metal, technologically advanced, empty slots to hold melee weapons, small dark purple energy crystal core on top enclosed on a tech container
Tekst do 3D
KH
khorne07
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3D model for Shark horse hybrid 3D model for Shark horse hybrid
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HA
harlequinn866
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HA
harlequinn866
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3D model for A realistic 3D samurai warrior with longer ponytail dark hair, wearing a deep red gi and loose, gray hakama pants. His face is calm yet determined, with a subtle battle-worn look. A finely crafted katana rests in a worn wooden sheath at his side. His outfit has natural folds, detailed fabric textures, and slight weathering.3D model for A realistic 3D samurai warrior with longer ponytail dark hair, wearing a deep red gi and loose, gray hakama pants. His face is calm yet determined, with a subtle battle-worn look. A finely crafted katana rests in a worn wooden sheath at his side. His outfit has natural folds, detailed fabric textures, and slight weathering.
Tekst do 3D
BA
Baron-lor
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3D model for An extremely detailed bust of old man Logan from the marvel comic book series weathered old and gray wolverine3D model for An extremely detailed bust of old man Logan from the marvel comic book series weathered old and gray wolverine
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3D
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3D model for Beastly Roar3D model for Beastly Roar
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HA
harlequinn866
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3D model for Water Beast3D model for Water Beast
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HA
harlequinn866
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3D model for fantasy dark skeleton demon, tall and bony body, torn rags of clothing fluttering in the wind, possibly light armor, in action, scary face, massive head with an open mouth full of teeth, extremely detailed, high resolution texture, epic stance3D model for fantasy dark skeleton demon, tall and bony body, torn rags of clothing fluttering in the wind, possibly light armor, in action, scary face, massive head with an open mouth full of teeth, extremely detailed, high resolution texture, epic stance
Tekst do 3D
JU
jurafjvs
2 miesiące temu
3D model for Create a realistic 3D model of a circular stone base. The base should have a natural, textured stone surface with subtle variations in gray tones and visible imperfections for realism. The edges should be smooth and slightly raised, giving it a polished yet rugged look. 3D model for Create a realistic 3D model of a circular stone base. The base should have a natural, textured stone surface with subtle variations in gray tones and visible imperfections for realism. The edges should be smooth and slightly raised, giving it a polished yet rugged look.
Tekst do 3D
LE
Lenin05
4 miesiące temu