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#game figure# #clay# A Hulking Golem crafted from weathered stone and earthy clay, standing bipedal with jagged, asymmetrical stone slabs. Its blocky head lacks visible ears, and thick, rough arms end in a stone finger. Feet wide, in an aggressive stance. Its surface is cracked and distressed, blending naturally with rocky landscapes. Earthy ochre tones create a muted, worn look. Detailed textures, soft lighting, ultra-realistic quality, and ready to blend into its surroundings.
1 maand geleden
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#game figure# #clay# A Hulking Golem crafted from weathered stone and earthy clay, standing bipedal with jagged, asymmetrical stone slabs. Its blocky head lacks visible ears, and thick, rough arms end in a stone finger. Feet wide, in an aggressive stance. Its surface is cracked and distressed, blending naturally with rocky landscapes. Earthy ochre tones create a muted, worn look. Detailed textures, soft lighting, ultra-realistic quality, and ready to blend into its surroundings.
Model Zaad
1742384704
Textuurzaad
1742387473
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#game figure# #clay# A Hulking Golem crafted from weathered stone and earthy clay, standing bipedal with jagged, asymmetrical stone slabs. Its blocky head lacks visible ears, and thick, rough arms end in a stone finger. Feet wide, in an aggressive stance. Its surface is cracked and distressed, blending naturally with rocky landscapes. Earthy ochre tones create a muted, worn look. Detailed textures, soft lighting, ultra-realistic quality, and ready to blend into its surroundings.
1 maand geleden

#game figure# #clay# A Hulking Golem crafted from weathered stone and earthy clay, standing bipedal with jagged, asymmetrical stone slabs. Its blocky head lacks visible ears, and thick, rough arms end in a stone finger. Feet wide, in an aggressive stance. Its surface is cracked and distressed, blending naturally with rocky landscapes. Earthy ochre tones create a muted, worn look. Detailed textures, soft lighting, ultra-realistic quality, and ready to blend into its surroundings.
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