Model 3D Decay

Terokai model 3D decay yang dijana dengan Meshy. Boleh dimuat turun secara percuma.

3D model for generate an old realistic house that's been taken over the military3D model for generate an old realistic house that's been taken over the military
Teks kepada 3D
WI
winner1234green
13 hours ago
3D model for generate an old realistic house that's been taken over the military3D model for generate an old realistic house that's been taken over the military
Teks kepada 3D
WI
winner1234green
13 hours ago
3D model for Create a Fantasy, Highly Detailed, Dark and Eerie Abandoned Amusement Park3D model for Create a Fantasy, Highly Detailed, Dark and Eerie Abandoned Amusement Park
Teks kepada 3D
FI
Filip
19 hours ago
3D model for "Two interconnected butterflies hovering over a decaying female warrior's corpse in a dark forest.  

**First Butterfly (Physical):**  
- Photorealistic *Papilio ulysses* with iridescent blue wings  
- Wings covered in **glowing circuit patterns** (neon blue veins)  
- Body made of **rusted metal** (corroded iron texture)  
- Trail effect: **Pixellated glitch particles** (RGB displacement)  

**Second Butterfly (Quantum Spirit):**  
- Semi-transparent hologram of *Greta oto* (glasswing butterfly)  
- Wings: **Prismatic light refraction** (oil slick shader) with floating **mathematical symbols** (Ψ, ∫, h̄)  
- Body: **Fiber-optic strands** emitting photons  
- Trail effect: **Golden light streaks** with quantum noise (Perlin noise distortion)  

**Environment:**  
- Corpse in *3D model for "Two interconnected butterflies hovering over a decaying female warrior's corpse in a dark forest.  

**First Butterfly (Physical):**  
- Photorealistic *Papilio ulysses* with iridescent blue wings  
- Wings covered in **glowing circuit patterns** (neon blue veins)  
- Body made of **rusted metal** (corroded iron texture)  
- Trail effect: **Pixellated glitch particles** (RGB displacement)  

**Second Butterfly (Quantum Spirit):**  
- Semi-transparent hologram of *Greta oto* (glasswing butterfly)  
- Wings: **Prismatic light refraction** (oil slick shader) with floating **mathematical symbols** (Ψ, ∫, h̄)  
- Body: **Fiber-optic strands** emitting photons  
- Trail effect: **Golden light streaks** with quantum noise (Perlin noise distortion)  

**Environment:**  
- Corpse in *
Teks kepada 3D
3D model for Createdead or withered corn plant  The stalks should be thin, brittle, and leaning or drooping. Leaves are dry, shriveled, and curled, hanging limp from the stem. The color should be a mix of faded yellow, brown, and grey tones, with some blackened tips indicating decay. Roots are partially exposed. No green or healthy foliage should be visible3D model for Createdead or withered corn plant  The stalks should be thin, brittle, and leaning or drooping. Leaves are dry, shriveled, and curled, hanging limp from the stem. The color should be a mix of faded yellow, brown, and grey tones, with some blackened tips indicating decay. Roots are partially exposed. No green or healthy foliage should be visible
Teks kepada 3D
LO
lordlollo98
6 days ago
3D model for Createdead or withered corn plant  The stalks should be thin, brittle, and leaning or drooping. Leaves are dry, shriveled, and curled, hanging limp from the stem. The color should be a mix of faded yellow, brown, and grey tones, with some blackened tips indicating decay. Roots are partially exposed. No green or healthy foliage should be visible3D model for Createdead or withered corn plant  The stalks should be thin, brittle, and leaning or drooping. Leaves are dry, shriveled, and curled, hanging limp from the stem. The color should be a mix of faded yellow, brown, and grey tones, with some blackened tips indicating decay. Roots are partially exposed. No green or healthy foliage should be visible
Teks kepada 3D
LO
lordlollo98
6 days ago
3D model for 
The creature's monumental, pyramid-shaped head appears to be made of heavily rusted, weathered metal, giving it a rough, pitted, and corroded texture. The surface is unevenly discolored with darker patches of rust and lighter areas where the metal might be exposed. The large blade it carries is also heavily corroded, with a dull, grimy finish and jagged edges. The body beneath the helmet, where visible, seems covered in dark, coarse fabric or decaying flesh, appearing ragged and tattered. The overall texture conveys a sense of decay, brutality, and immense weight.3D model for 
The creature's monumental, pyramid-shaped head appears to be made of heavily rusted, weathered metal, giving it a rough, pitted, and corroded texture. The surface is unevenly discolored with darker patches of rust and lighter areas where the metal might be exposed. The large blade it carries is also heavily corroded, with a dull, grimy finish and jagged edges. The body beneath the helmet, where visible, seems covered in dark, coarse fabric or decaying flesh, appearing ragged and tattered. The overall texture conveys a sense of decay, brutality, and immense weight.
Imej kepada 3D
MA
Mariah
1 week ago
3D model for "A twisted, amalgamated spirit of forgotten gods, a towering figure cloaked in tattered, decaying wings of pure shadow, rises from the wreckage of an ancient temple. Its face is an ever-changing mass of faces—each one belonging to a different forgotten deity—each expression frozen in an eternal scream or grimace. Its body, a roiling mass of stone, mist, and broken bones, twists unnaturally, as if it’s both collapsing inward and expanding outward at the same time. Around it, the air warps, distorting the very laws of physics, and gravity falters in its presence. From the center of its chest, a glowing, pulsating orb floats, emanating a sickly green light that causes the land around it to wither and rot. Its hands are skeletal, with fingers ending in jagged, obsidian claws.3D model for "A twisted, amalgamated spirit of forgotten gods, a towering figure cloaked in tattered, decaying wings of pure shadow, rises from the wreckage of an ancient temple. Its face is an ever-changing mass of faces—each one belonging to a different forgotten deity—each expression frozen in an eternal scream or grimace. Its body, a roiling mass of stone, mist, and broken bones, twists unnaturally, as if it’s both collapsing inward and expanding outward at the same time. Around it, the air warps, distorting the very laws of physics, and gravity falters in its presence. From the center of its chest, a glowing, pulsating orb floats, emanating a sickly green light that causes the land around it to wither and rot. Its hands are skeletal, with fingers ending in jagged, obsidian claws.
Teks kepada 3D
KR
krzychy22
5 days ago
3D model for Eternal Decay3D model for Eternal Decay
Imej kepada 3D
AX
Axinovium
1 week ago
3D model for the rotting3D model for the rotting
Imej kepada 3D
KA
kaleb1320071
2 weeks ago
3D model for generate an interior of an old WW2 bunker that looks worn out.3D model for generate an interior of an old WW2 bunker that looks worn out.
Teks kepada 3D
3D model for Ancient Temple Ruins3D model for Ancient Temple Ruins
Imej kepada 3D
FR
freedom3design
3 weeks ago
3D model for broken favela door
3D model for broken favela door
Teks kepada 3D
ME
megaonur212
4 weeks ago
3D model for A giant kaiju zombie firefly with a large mushroom burst through its head after eating its brain and controlling its mind. with small mushrooms and moss, bioluminescent plasma putrid puss color, dripping, in attack, extremely details, high resolution texture, Unreal Engine 5, epic-games, NVIDIA 8k textures, closed wings, foaming orifices',3D model for A giant kaiju zombie firefly with a large mushroom burst through its head after eating its brain and controlling its mind. with small mushrooms and moss, bioluminescent plasma putrid puss color, dripping, in attack, extremely details, high resolution texture, Unreal Engine 5, epic-games, NVIDIA 8k textures, closed wings, foaming orifices',
Teks kepada 3D
MI
MittieRose
4 weeks ago
3D model for Post-Apocalyptic Art3D model for Post-Apocalyptic Art
Teks kepada 3D
DE
dedahi1613
1 month ago
3D model for Overturned bento boxes A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Overturned bento boxes A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Teks kepada 3D
AI
ai
1 month ago
3D model for Vines wrapping around signage
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Vines wrapping around signage
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Teks kepada 3D
AI
ai
1 month ago
3D model for Tree roots breaking through pavement
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Tree roots breaking through pavement
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Teks kepada 3D
AI
ai
1 month ago
3D model for Tree roots breaking through pavement
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Tree roots breaking through pavement
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Teks kepada 3D
AI
ai
1 month ago
3D model for Tatami mats partially rotting or burned through

 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Tatami mats partially rotting or burned through

 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Teks kepada 3D
AI
ai
1 month ago
3D model for A wooden chest without a lock A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for A wooden chest without a lock A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Teks kepada 3D
AI
ai
1 month ago
3D model for Apocalyptic Stroll3D model for Apocalyptic Stroll
Imej kepada 3D
17
17399527503
1 month ago
3D model for Fence entrance archway A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Fence entrance archway A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Teks kepada 3D
AI
ai
1 month ago
3D model for Fence Entrance with vines A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
3D model for Fence Entrance with vines A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Teks kepada 3D
AI
ai
1 month ago