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Generate a low-poly 3D model of a small Indian town. Include a cluster of decent houses with flat rooftops, colorful walls, and simple rectangular designs typical of Indian architecture. Add narrow, winding streets connecting the houses, with a mix of dirt and paved textures. Include small details like rooftop water tanks, a few trees , and a central open area like a courtyard or market square. Keep the style optimized for a Unity game, with clean geometry and minimal complexity
il y a 3 mois
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Generate a low-poly 3D model of a small Indian town. Include a cluster of decent houses with flat rooftops, colorful walls, and simple rectangular designs typical of Indian architecture. Add narrow, winding streets connecting the houses, with a mix of dirt and paved textures. Include small details like rooftop water tanks, a few trees , and a central open area like a courtyard or market square. Keep the style optimized for a Unity game, with clean geometry and minimal complexity
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562687986
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1860552988
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Generate a low-poly 3D model of a small Indian town. Include a cluster of decent houses with flat rooftops, colorful walls, and simple rectangular designs typical of Indian architecture. Add narrow, winding streets connecting the houses, with a mix of dirt and paved textures. Include small details like rooftop water tanks, a few trees , and a central open area like a courtyard or market square. Keep the style optimized for a Unity game, with clean geometry and minimal complexity
il y a 3 mois

Generate a low-poly 3D model of a small Indian town. Include a cluster of decent houses with flat rooftops, colorful walls, and simple rectangular designs typical of Indian architecture. Add narrow, winding streets connecting the houses, with a mix of dirt and paved textures. Include small details like rooftop water tanks, a few trees , and a central open area like a courtyard or market square. Keep the style optimized for a Unity game, with clean geometry and minimal complexity
il y a 3 mois