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Топологія
Трикутник

Create a fully rigged 3D character for a post-apocalyptic survival game with semi-realistic graphics inspired by State of Decay 2. The character is a rugged survivor with a lean build, short unkempt hair, and a weathered face showing scars and dirt. Dressed in modular, torn clothing (jacket, cargo pants, scuffed boots), with accessories like a backpack, utility belt, and bandana. Optimized for Unreal Engine 5, with clean topology, 2K textures, and compatible with humanoid skeletons for animation

Create a fully rigged 3D character for a post-apocalyptic survival game with semi-realistic graphics inspired by State of Decay 2. The character is a rugged survivor with a lean build, short unkempt hair, and a weathered face showing scars and dirt. Dressed in modular, torn clothing (jacket, cargo pants, scuffed boots), with accessories like a backpack, utility belt, and bandana. Optimized for Unreal Engine 5, with clean topology, 2K textures, and compatible with humanoid skeletons for animation

Покоління

Запит

Create a fully rigged 3D character for a post-apocalyptic survival game with semi-realistic graphics inspired by State of Decay 2. The character is a rugged survivor with a lean build, short unkempt hair, and a weathered face showing scars and dirt. Dressed in modular, torn clothing (jacket, cargo pants, scuffed boots), with accessories like a backpack, utility belt, and bandana. Optimized for Unreal Engine 5, with clean topology, 2K textures, and compatible with humanoid skeletons for animation

Модель насіння

218753850

Текстура насіння

886978855

Модель штучного інтелекту

Ліцензія

CC0