Buggy โมเดล 3 มิติ

สำรวจ buggy โมเดล 3 มิติที่สร้างขึ้นด้วย Meshy พร้อมให้ดาวน์โหลดฟรีได้แล้วค่ะ.

3D model for {
  "Object": "old Go workspace dune buggy",
  "Material": "rusty steel, rubber, and terminal glass",
  "Shape/Form": "buggy frame with a cargo rack holding $GOPATH crates, and pipes spewing build logs",
  "Color Scheme": "CLI green, dusty gray, and faded Go blue",
  "Texture Details": "rusted frame, ASCII log patterns, crate scratches",
  "Style": "realistic",
  "Environment/Use Context": "racing through a deprecated pipeline wasteland",
  "Reference Models": "inspired by Go's pre-module era and dusty build systems"
}
3D model for {
  "Object": "old Go workspace dune buggy",
  "Material": "rusty steel, rubber, and terminal glass",
  "Shape/Form": "buggy frame with a cargo rack holding $GOPATH crates, and pipes spewing build logs",
  "Color Scheme": "CLI green, dusty gray, and faded Go blue",
  "Texture Details": "rusted frame, ASCII log patterns, crate scratches",
  "Style": "realistic",
  "Environment/Use Context": "racing through a deprecated pipeline wasteland",
  "Reference Models": "inspired by Go's pre-module era and dusty build systems"
}
ข้อความเป็น 3D
CO
codiejanderson
1 สัปดาห์ที่ผ่านมา
3D model for {
  "Object": "old Go workspace dune buggy",
  "Material": "rusty steel, rubber, and terminal glass",
  "Shape/Form": "buggy frame with a cargo rack holding $GOPATH crates, and pipes spewing build logs",
  "Color Scheme": "CLI green, dusty gray, and faded Go blue",
  "Texture Details": "rusted frame, ASCII log patterns, crate scratches",
  "Style": "realistic",
  "Environment/Use Context": "racing through a deprecated pipeline wasteland",
  "Reference Models": "inspired by Go's pre-module era and dusty build systems"
}
3D model for {
  "Object": "old Go workspace dune buggy",
  "Material": "rusty steel, rubber, and terminal glass",
  "Shape/Form": "buggy frame with a cargo rack holding $GOPATH crates, and pipes spewing build logs",
  "Color Scheme": "CLI green, dusty gray, and faded Go blue",
  "Texture Details": "rusted frame, ASCII log patterns, crate scratches",
  "Style": "realistic",
  "Environment/Use Context": "racing through a deprecated pipeline wasteland",
  "Reference Models": "inspired by Go's pre-module era and dusty build systems"
}
ข้อความเป็น 3D
CO
codiejanderson
1 สัปดาห์ที่ผ่านมา
3D model for {
  "Object": "old Go workspace dune buggy",
  "Material": "rusty steel, rubber, and terminal glass",
  "Shape/Form": "buggy frame with a cargo rack holding $GOPATH crates, and pipes spewing build logs",
  "Color Scheme": "CLI green, dusty gray, and faded Go blue",
  "Texture Details": "rusted frame, ASCII log patterns, crate scratches",
  "Style": "realistic",
  "Environment/Use Context": "racing through a deprecated pipeline wasteland",
  "Reference Models": "inspired by Go's pre-module era and dusty build systems"
}
3D model for {
  "Object": "old Go workspace dune buggy",
  "Material": "rusty steel, rubber, and terminal glass",
  "Shape/Form": "buggy frame with a cargo rack holding $GOPATH crates, and pipes spewing build logs",
  "Color Scheme": "CLI green, dusty gray, and faded Go blue",
  "Texture Details": "rusted frame, ASCII log patterns, crate scratches",
  "Style": "realistic",
  "Environment/Use Context": "racing through a deprecated pipeline wasteland",
  "Reference Models": "inspired by Go's pre-module era and dusty build systems"
}
ข้อความเป็น 3D
CO
codiejanderson
1 สัปดาห์ที่ผ่านมา
3D model for {
  "Object": "old Go workspace dune buggy",
  "Material": "rusty steel, rubber, and terminal glass",
  "Shape/Form": "buggy frame with a cargo rack holding $GOPATH crates, and pipes spewing build logs",
  "Color Scheme": "CLI green, dusty gray, and faded Go blue",
  "Texture Details": "rusted frame, ASCII log patterns, crate scratches",
  "Style": "realistic",
  "Environment/Use Context": "racing through a deprecated pipeline wasteland",
  "Reference Models": "inspired by Go's pre-module era and dusty build systems"
}
3D model for {
  "Object": "old Go workspace dune buggy",
  "Material": "rusty steel, rubber, and terminal glass",
  "Shape/Form": "buggy frame with a cargo rack holding $GOPATH crates, and pipes spewing build logs",
  "Color Scheme": "CLI green, dusty gray, and faded Go blue",
  "Texture Details": "rusted frame, ASCII log patterns, crate scratches",
  "Style": "realistic",
  "Environment/Use Context": "racing through a deprecated pipeline wasteland",
  "Reference Models": "inspired by Go's pre-module era and dusty build systems"
}
ข้อความเป็น 3D
CO
codiejanderson
1 สัปดาห์ที่ผ่านมา
3D model for {
  "Object": "old Go workspace dune buggy",
  "Material": "rusty steel, rubber, and terminal glass",
  "Shape/Form": "buggy frame with a cargo rack holding $GOPATH crates, and pipes spewing build logs",
  "Color Scheme": "CLI green, dusty gray, and faded Go blue",
  "Texture Details": "rusted frame, ASCII log patterns, crate scratches",
  "Style": "realistic",
  "Environment/Use Context": "racing through a deprecated pipeline wasteland",
  "Reference Models": "inspired by Go's pre-module era and dusty build systems"
}
3D model for {
  "Object": "old Go workspace dune buggy",
  "Material": "rusty steel, rubber, and terminal glass",
  "Shape/Form": "buggy frame with a cargo rack holding $GOPATH crates, and pipes spewing build logs",
  "Color Scheme": "CLI green, dusty gray, and faded Go blue",
  "Texture Details": "rusted frame, ASCII log patterns, crate scratches",
  "Style": "realistic",
  "Environment/Use Context": "racing through a deprecated pipeline wasteland",
  "Reference Models": "inspired by Go's pre-module era and dusty build systems"
}
ข้อความเป็น 3D
CO
codiejanderson
1 สัปดาห์ที่ผ่านมา
3D model for {
  "Object": "old Go workspace dune buggy",
  "Material": "rusty steel, rubber, and terminal glass",
  "Shape/Form": "buggy frame with a cargo rack holding $GOPATH crates, and pipes spewing build logs",
  "Color Scheme": "CLI green, dusty gray, and faded Go blue",
  "Texture Details": "rusted frame, ASCII log patterns, crate scratches",
  "Style": "realistic",
  "Environment/Use Context": "racing through a deprecated pipeline wasteland",
  "Reference Models": "inspired by Go's pre-module era and dusty build systems"
}
3D model for {
  "Object": "old Go workspace dune buggy",
  "Material": "rusty steel, rubber, and terminal glass",
  "Shape/Form": "buggy frame with a cargo rack holding $GOPATH crates, and pipes spewing build logs",
  "Color Scheme": "CLI green, dusty gray, and faded Go blue",
  "Texture Details": "rusted frame, ASCII log patterns, crate scratches",
  "Style": "realistic",
  "Environment/Use Context": "racing through a deprecated pipeline wasteland",
  "Reference Models": "inspired by Go's pre-module era and dusty build systems"
}
ข้อความเป็น 3D
CO
codiejanderson
1 สัปดาห์ที่ผ่านมา
3D model for A cartoonish fantasy snail buggy hybrid; Bold embossed and deeply etched features; Highly detailed; pixar style textured. 3D model for A cartoonish fantasy snail buggy hybrid; Bold embossed and deeply etched features; Highly detailed; pixar style textured.
ข้อความเป็น 3D
MA
Magig_33_Gamer
2 สัปดาห์ที่ผ่านมา
3D model for A cartoonish fantasy snail buggy hybrid; Bold embossed and deeply etched features; Highly detailed; pixar style textured. 3D model for A cartoonish fantasy snail buggy hybrid; Bold embossed and deeply etched features; Highly detailed; pixar style textured.
ข้อความเป็น 3D
MA
Magig_33_Gamer
2 สัปดาห์ที่ผ่านมา
3D model for A cartoonish fantasy snail buggy hybrid; Bold embossed and deeply etched features; Highly detailed; pixar style textured. 3D model for A cartoonish fantasy snail buggy hybrid; Bold embossed and deeply etched features; Highly detailed; pixar style textured.
ข้อความเป็น 3D
MA
Magig_33_Gamer
2 สัปดาห์ที่ผ่านมา
3D model for A cartoonish fantasy snail buggy hybrid; Bold embossed and deeply etched features; Highly detailed; pixar style textured. 3D model for A cartoonish fantasy snail buggy hybrid; Bold embossed and deeply etched features; Highly detailed; pixar style textured.
ข้อความเป็น 3D
MA
Magig_33_Gamer
2 สัปดาห์ที่ผ่านมา
3D model for Vintage Horse-Drawn Buggy3D model for Vintage Horse-Drawn Buggy
ภาพเป็น 3D
MI
mistylouwho
2 เดือนที่ผ่านมา
3D model for Design a vintage black doctor buggy from 1910, featuring a classic horse-drawn carriage style with a sleek, dark exterior. The buggy should have a polished wooden frame, with ornate detailing on the wheels and handles. The seating area should be designed for a doctor, with space for medical equipment, a cushioned seat, and small storage compartments. Include leather straps and metal accents typical of the era. 3D model for Design a vintage black doctor buggy from 1910, featuring a classic horse-drawn carriage style with a sleek, dark exterior. The buggy should have a polished wooden frame, with ornate detailing on the wheels and handles. The seating area should be designed for a doctor, with space for medical equipment, a cushioned seat, and small storage compartments. Include leather straps and metal accents typical of the era.
ข้อความเป็น 3D
MI
mistylouwho
2 เดือนที่ผ่านมา
3D model for Medieval, wishing well  buggy full of hay, Highly Detailed, Ultra Realistic, 3D model for Medieval, wishing well  buggy full of hay, Highly Detailed, Ultra Realistic,
ข้อความเป็น 3D
3D
3DMinisByChad
3 เดือนที่ผ่านมา
3D model for mini buggy with suspension and machine gun on the roof3D model for mini buggy with suspension and machine gun on the roof
ข้อความเป็น 3D
MA
mario.naether
4 เดือนที่ผ่านมา