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Atmospheric 3D Models

Explore atmospheric 3D models generated with Meshy. Available for free download.

3D model for Moss-covered rooftops  A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Moss-covered rooftops  A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Text to 3D
3 days ago
3D model for Moss-covered rooftops  A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Moss-covered rooftops  A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Text to 3D
3 days ago
3D model for Zen Living Space3D model for Zen Living Space
Image to 3D
4 days ago
3D model for Outside wall lamp A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Outside wall lamp A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Text to 3D
1 week ago
3D model for Outside wall lamp A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Outside wall lamp A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Text to 3D
1 week ago
3D model for 
#garden# dark priest wearing dark robe, standing and praying among a lot of dried brown flowers, foggy, dark atmospheric calm environment, high resolution, detailed texture, 8K3D model for 
#garden# dark priest wearing dark robe, standing and praying among a lot of dried brown flowers, foggy, dark atmospheric calm environment, high resolution, detailed texture, 8K
Text to 3D
4 weeks ago
3D model for 
#garden# a cute old woman wearing gardenist clothes   sitting  surrounding flowers and touching the most gorgeous flower while smiling fabulous atmospheric calm environment, high resolution, detailed texture, 8K3D model for 
#garden# a cute old woman wearing gardenist clothes   sitting  surrounding flowers and touching the most gorgeous flower while smiling fabulous atmospheric calm environment, high resolution, detailed texture, 8K
Text to 3D
4 weeks ago
3D model for Hollow Smoke3D model for Hollow Smoke
Image to 3D
1 month ago
3D model for Eclipse of Shadows3D model for Eclipse of Shadows
Image to 3D
1 month ago
3D model for A towering humanoid covered in an intricate, ancient robe. Its head is featureless except for a single, vertical slit where a mouth should be. It stands motionless, but its presence alone creates an overwhelming sense of dread. Subtle cracks in its surface reveal a pulsating light within. Game-ready, high-contrast lighting, and haunting atmosphere3D model for A towering humanoid covered in an intricate, ancient robe. Its head is featureless except for a single, vertical slit where a mouth should be. It stands motionless, but its presence alone creates an overwhelming sense of dread. Subtle cracks in its surface reveal a pulsating light within. Game-ready, high-contrast lighting, and haunting atmosphere
Text to 3D
2 months ago
3D model for Night Drift Scene3D model for Night Drift Scene
Image to 3D
3 months ago
3D model for Night Drift Scene3D model for Night Drift Scene
Image to 3D
3 months ago
3D model for Realistic 3D model of a mysterious child with completely black eyes—no pupils or sclera. Pale, almost translucent skin with faint visible veins. Slightly messy black hair, simple worn clothing like a dark hoodie and faded jeans. Slightly hunched posture with a neutral but unsettling expression. Add dim lighting and subtle fog for a creepy atmosphere.3D model for Realistic 3D model of a mysterious child with completely black eyes—no pupils or sclera. Pale, almost translucent skin with faint visible veins. Slightly messy black hair, simple worn clothing like a dark hoodie and faded jeans. Slightly hunched posture with a neutral but unsettling expression. Add dim lighting and subtle fog for a creepy atmosphere.
Text to 3D
4 months ago
3D model for Create a gently swirling, medium-gray storm cloud that’s not too dark. Radiating a soft bluish-white glow. Keep the overall style semi-realistic, ensuring the cloud’s shape and color feel stormy yet lighter in tone.3D model for Create a gently swirling, medium-gray storm cloud that’s not too dark. Radiating a soft bluish-white glow. Keep the overall style semi-realistic, ensuring the cloud’s shape and color feel stormy yet lighter in tone.
Text to 3D
4 months ago
3D model for Create a gently swirling, medium-gray storm cloud that’s not too dark. Radiating a soft bluish-white glow. Keep the overall style semi-realistic, ensuring the cloud’s shape and color feel stormy yet lighter in tone.3D model for Create a gently swirling, medium-gray storm cloud that’s not too dark. Radiating a soft bluish-white glow. Keep the overall style semi-realistic, ensuring the cloud’s shape and color feel stormy yet lighter in tone.
Text to 3D
4 months ago
3D model for Generate a low poly dark fantasy character with eerie, gothic aesthetics. Incorporate angular features, tattered attire, and mystical runes. Use a shadowy, muted color palette with subtle glowing accents. The design should evoke an ominous presence, blending minimal polygonal style with intricate, atmospheric details suitable for a brooding fantasy game environment.3D model for Generate a low poly dark fantasy character with eerie, gothic aesthetics. Incorporate angular features, tattered attire, and mystical runes. Use a shadowy, muted color palette with subtle glowing accents. The design should evoke an ominous presence, blending minimal polygonal style with intricate, atmospheric details suitable for a brooding fantasy game environment.
Text to 3D
2 months ago