texture-preview
Topologi
Triangel

Generate a realistic 3D ground object. The ground should be flat and slightly uneven, resembling natural terrain. It should have a detailed texture with small bumps, cracks, and realistic dirt patterns. Optionally, add some scattered grass patches and subtle elevation changes to make it more natural. The object should be optimized for use in 3D environments such as gaming or simulation., Stylized, Fantasy, Highly Detailed, Ceramic

Generate a realistic 3D ground object. The ground should be flat and slightly uneven, resembling natural terrain. It should have a detailed texture with small bumps, cracks, and realistic dirt patterns. Optionally, add some scattered grass patches and subtle elevation changes to make it more natural. The object should be optimized for use in 3D environments such as gaming or simulation., Stylized, Fantasy, Highly Detailed, Ceramic

Generation Generation

Förslag

Generate a realistic 3D ground object. The ground should be flat and slightly uneven, resembling natural terrain. It should have a detailed texture with small bumps, cracks, and realistic dirt patterns. Optionally, add some scattered grass patches and subtle elevation changes to make it more natural. The object should be optimized for use in 3D environments such as gaming or simulation., Stylized, Fantasy, Highly Detailed, Ceramic

Modellfrö

1149775146

Texturfrö

339469455

AI-modell

Meshy-5 Preview

Licens

CC0