Generate a realistic 3D ground object. The ground should be flat and slightly uneven, resembling natural terrain. It should have a detailed texture with small bumps, cracks, and realistic dirt patterns. Optionally, add some scattered grass patches and subtle elevation changes to make it more natural. The object should be optimized for use in 3D environments such as gaming or simulation., Stylized, Fantasy, Highly Detailed, Ceramic

Generation Generation
Publicerad 1 vahku árat
23
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Förslag
Generate a realistic 3D ground object. The ground should be flat and slightly uneven, resembling natural terrain. It should have a detailed texture with small bumps, cracks, and realistic dirt patterns. Optionally, add some scattered grass patches and subtle elevation changes to make it more natural. The object should be optimized for use in 3D environments such as gaming or simulation., Stylized, Fantasy, Highly Detailed, Ceramic
Modellfrö
1149775146
Texturfrö
339469455
AI-modell
Meshy-5 Preview
Licens
CC0