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Topologi
Triangel

Game ready character made from discarded electronics. The head is a glitching computer screen, and the body is a mix of tangled cables, rusted circuit boards, and broken devices. Textures emphasize wear, corrosion, and glowing LED fragments, giving the character a chaotic yet intelligent presence. extremely detailed, realistic facial features and face depth, high resolution texture, no weapon, symmetry, A- pose , game asset

Game ready character made from discarded electronics. The head is a glitching computer screen, and the body is a mix of tangled cables, rusted circuit boards, and broken devices. Textures emphasize wear, corrosion, and glowing LED fragments, giving the character a chaotic yet intelligent presence. extremely detailed, realistic facial features and face depth, high resolution texture, no weapon, symmetry, A- pose , game asset

Generation Generation

Förslag

Game ready character made from discarded electronics. The head is a glitching computer screen, and the body is a mix of tangled cables, rusted circuit boards, and broken devices. Textures emphasize wear, corrosion, and glowing LED fragments, giving the character a chaotic yet intelligent presence. extremely detailed, realistic facial features and face depth, high resolution texture, no weapon, symmetry, A- pose , game asset

Modellfrö

550873387

Texturfrö

329601303

AI-modell

Meshy-4

Licens

CC0