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[Canada] The Beaver Throne Object: Grand throne shaped from thousands of interwoven twigs, driftwood, and glacial stones Material: Polished driftwood, frozen clay, woven reeds Shape/Form: Wide, organic structure resembling a giant beaver lodge but shaped into a regal throne Color Scheme: Natural wood browns, muted grays, icy highlights Texture Details: Rough wood textures, smooth polished driftstone surfaces Style: Tribal nature fantasy Environment/Use Context (optional): Sitting atop a frozen lake in Quebec during perpetual twilight Reference Models (optional): Inspired by indigenous lodge designs and medieval fantasy thrones #AroundTheWorld#

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2 месяца назад
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[Canada] The Beaver Throne Object: Grand throne shaped from thousands of interwoven twigs, driftwood, and glacial stones Material: Polished driftwood, frozen clay, woven reeds Shape/Form: Wide, organic structure resembling a giant beaver lodge but shaped into a regal throne Color Scheme: Natural wood browns, muted grays, icy highlights Texture Details: Rough wood textures, smooth polished driftstone surfaces Style: Tribal nature fantasy Environment/Use Context (optional): Sitting atop a frozen lake in Quebec during perpetual twilight Reference Models (optional): Inspired by indigenous lodge designs and medieval fantasy thrones #AroundTheWorld#
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140192789
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1518028785
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@codiejanderson: еще
showcase
Evil, #arch#

4 дня назад

showcase
"object": "Full-sized ancient stone arch titled 'Portal of Procrastination'", "material": "Weathered sandstone blocks with moss and lichen", "shape form": "Romanesque arch with cracked keystone, off-center symmetry, and slightly sagging lintel suggesting it's avoiding responsibility", "color_scheme": "Earthy beige and brown tones, green moss streaks, faint reddish mineral staining", "Texture details": "PBR stone texture with erosion, chipped corners, moss patches in crevices, worn carvings almost illegible", "style": "Realistic with PBR texturing", "environment_use_context": "Forest ruin clearing or archeological site with overgrowth", "reference_models": [ "Roman triumphal arches", "Ancient stone gateways", "Nature-overrun ruins from Skyrim or Tomb Raider", #arch#,

4 дня назад

showcase
Evil, #arch#

5 дней назад

showcase
Evil, #arch#

5 дней назад

showcase
"object": "Full-sized ancient stone arch titled 'Portal of Procrastination'", "material": "Weathered sandstone blocks with moss and lichen", "shape form": "Romanesque arch with cracked keystone, off-center symmetry, and slightly sagging lintel suggesting it's avoiding responsibility", "color_scheme": "Earthy beige and brown tones, green moss streaks, faint reddish mineral staining", "Texture details": "PBR stone texture with erosion, chipped corners, moss patches in crevices, worn carvings almost illegible", "style": "Realistic with PBR texturing", "environment_use_context": "Forest ruin clearing or archeological site with overgrowth", "reference_models": [ "Roman triumphal arches", "Ancient stone gateways", "Nature-overrun ruins from Skyrim or Tomb Raider", #arch#,

5 дней назад

showcase
Evil, #arch#

5 дней назад

showcase
Evil, #arch#

5 дней назад

showcase
"object": "Full-sized ancient stone arch titled 'Portal of Procrastination'", "material": "Weathered sandstone blocks with moss and lichen", "shape form": "Romanesque arch with cracked keystone, off-center symmetry, and slightly sagging lintel suggesting it's avoiding responsibility", "color_scheme": "Earthy beige and brown tones, green moss streaks, faint reddish mineral staining", "Texture details": "PBR stone texture with erosion, chipped corners, moss patches in crevices, worn carvings almost illegible", "style": "Realistic with PBR texturing", "environment_use_context": "Forest ruin clearing or archeological site with overgrowth", "reference_models": [ "Roman triumphal arches", "Ancient stone gateways", "Nature-overrun ruins from Skyrim or Tomb Raider", #arch#,

5 дней назад

«[Canada] The Beaver Throne Object: Grand throne shaped from thousands of interwoven twigs, driftwood, and glacial stones Material: Polished driftwood, frozen clay, woven reeds Shape/Form: Wide, organic structure resembling a giant beaver lodge but shaped into a regal throne Color Scheme: Natural wood browns, muted grays, icy highlights Texture Details: Rough wood textures, smooth polished driftstone surfaces Style: Tribal nature fantasy Environment/Use Context (optional): Sitting atop a frozen lake in Quebec during perpetual twilight Reference Models (optional): Inspired by indigenous lodge designs and medieval fantasy thrones #AroundTheWorld#» — Загрузите бесплатные 3D-модели, созданные @codiejanderson с помощью Meshy AI.