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Топология
Четырехместный

"A low-poly fighter character designed in PlayStation 1 style, featuring blocky geometry and rough pixelated textures. The model has a 256x256 or lower resolution texture mapped onto its surfaces, with visible seams and jagged edges. The shading is flat or Gouraud-style, with minimal lighting effects. Textures appear grainy, slightly blurry, and compressed, as if from an old CRT screen. Color banding and dithering effects are present for a true retro aesthetic.

"A low-poly fighter character designed in PlayStation 1 style, featuring blocky geometry and rough pixelated textures. The model has a 256x256 or lower resolution texture mapped onto its surfaces, with visible seams and jagged edges. The shading is flat or Gouraud-style, with minimal lighting effects. Textures appear grainy, slightly blurry, and compressed, as if from an old CRT screen. Color banding and dithering effects are present for a true retro aesthetic.

Поколение

Модель Подсказка

"A low-poly fighter character designed in PlayStation 1 style, featuring blocky geometry and rough pixelated textures. The model has a 256x256 or lower resolution texture mapped onto its surfaces, with visible seams and jagged edges. The shading is flat or Gouraud-style, with minimal lighting effects. Textures appear grainy, slightly blurry, and compressed, as if from an old CRT screen. Color banding and dithering effects are present for a true retro aesthetic.

Текстурная подсказка

"A low-poly fighter character Terry Bogard designed in PlayStation 1 style, featuring blocky geometry and rough pixelated textures. The model has a 256x256 or lower resolution texture mapped onto its surfaces, with visible seams and jagged edges. The shading is flat or Gouraud-style, with minimal lighting effects. Textures appear grainy, slightly blurry, and compressed, as if from an old CRT screen. Color banding and dithering effects are present for a true retro aesthetic.

Модельное семя

1599095783

Текстурное семя

1739910054

Модель ИИ

Meshy-4

Лицензия

CC0