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Topologia
Quad

"A low-poly fighter character designed in PlayStation 1 style, featuring blocky geometry and rough pixelated textures. The model has a 256x256 or lower resolution texture mapped onto its surfaces, with visible seams and jagged edges. The shading is flat or Gouraud-style, with minimal lighting effects. Textures appear grainy, slightly blurry, and compressed, as if from an old CRT screen. Color banding and dithering effects are present for a true retro aesthetic.

"A low-poly fighter character designed in PlayStation 1 style, featuring blocky geometry and rough pixelated textures. The model has a 256x256 or lower resolution texture mapped onto its surfaces, with visible seams and jagged edges. The shading is flat or Gouraud-style, with minimal lighting effects. Textures appear grainy, slightly blurry, and compressed, as if from an old CRT screen. Color banding and dithering effects are present for a true retro aesthetic.

Geração

Modelo de Prompt

"A low-poly fighter character designed in PlayStation 1 style, featuring blocky geometry and rough pixelated textures. The model has a 256x256 or lower resolution texture mapped onto its surfaces, with visible seams and jagged edges. The shading is flat or Gouraud-style, with minimal lighting effects. Textures appear grainy, slightly blurry, and compressed, as if from an old CRT screen. Color banding and dithering effects are present for a true retro aesthetic.

Prompt de Textura

"A low-poly fighter character Terry Bogard designed in PlayStation 1 style, featuring blocky geometry and rough pixelated textures. The model has a 256x256 or lower resolution texture mapped onto its surfaces, with visible seams and jagged edges. The shading is flat or Gouraud-style, with minimal lighting effects. Textures appear grainy, slightly blurry, and compressed, as if from an old CRT screen. Color banding and dithering effects are present for a true retro aesthetic.

Semente do Modelo

1599095783

Semente de Textura

1739910054

Modelo de IA

Meshy-4

Licença

CC0