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Modele 3D Ruins

Odkryj modele 3D ruins wygenerowane za pomocą Meshy. Dostępne do darmowego pobrania.

3D model for Castle Golem, #AroundTheWorld#3D model for Castle Golem, #AroundTheWorld#
Obraz do 3D
GE
GeniusVoxel
5 dni temu
3D model for Tree roots breaking through pavement
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Tree roots breaking through pavement
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Tekst do 3D
AI
ai
1 dzień temu
3D model for An ancient Thai stupa (chedi) partially ruined, overgrown with moss and vines, broken bricks and weathered stone, surrounded by cracked pavement and fallen debris, abandoned city theme, realistic 3D model, post-apocalyptic atmosphere3D model for An ancient Thai stupa (chedi) partially ruined, overgrown with moss and vines, broken bricks and weathered stone, surrounded by cracked pavement and fallen debris, abandoned city theme, realistic 3D model, post-apocalyptic atmosphere
Obraz do 3D
TH
theeratepsomnak
4 godziny temu
3D model for An ancient Thai stupa (chedi) partially ruined, overgrown with moss and vines, broken bricks and weathered stone, surrounded by cracked pavement and fallen debris, abandoned city theme, realistic 3D model, post-apocalyptic atmosphere3D model for An ancient Thai stupa (chedi) partially ruined, overgrown with moss and vines, broken bricks and weathered stone, surrounded by cracked pavement and fallen debris, abandoned city theme, realistic 3D model, post-apocalyptic atmosphere
Obraz do 3D
TH
theeratepsomnak
4 godziny temu
3D model for Ancient Stone Glyphs3D model for Ancient Stone Glyphs
Obraz do 3D
ER
erick.bisbalin20
5 godzin temu
3D model for "A futuristic, glowing Persepolis floating in the sky, with neon-lit Achaemenid columns and holographic winged lions guarding the entrance. The ruins are overgrown with bioluminescent Persian flora, and drones shaped like Faravahar symbols fly overhead. Cinematic, ultra-detailed, cyberpunk-meets-ancient-Persia vibe."3D model for "A futuristic, glowing Persepolis floating in the sky, with neon-lit Achaemenid columns and holographic winged lions guarding the entrance. The ruins are overgrown with bioluminescent Persian flora, and drones shaped like Faravahar symbols fly overhead. Cinematic, ultra-detailed, cyberpunk-meets-ancient-Persia vibe."
Tekst do 3D
RE
re.alebouyeh
11 godzin temu
3D model for [Italy] Colosseum Centaur, Lower half = circular Colosseum structure; upper = armored Roman centaur made of marble and arches, Shoulders = crumbling statues, mane = banners,, #AroundTheWorld#3D model for [Italy] Colosseum Centaur, Lower half = circular Colosseum structure; upper = armored Roman centaur made of marble and arches, Shoulders = crumbling statues, mane = banners,, #AroundTheWorld#
Tekst do 3D
GE
GeniusVoxel
12 godzin temu
3D model for Dystopian Landscape3D model for Dystopian Landscape
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DE
dedahi1613
15 godzin temu
3D model for Underground Cityscape3D model for Underground Cityscape
Tekst do 3D
DE
dedahi1613
15 godzin temu
3D model for Post-Apocalyptic Art3D model for Post-Apocalyptic Art
Tekst do 3D
DE
dedahi1613
15 godzin temu
3D model for one dice with ancient ruins on it., #AroundTheWorld#3D model for one dice with ancient ruins on it., #AroundTheWorld#
Tekst do 3D
CE
cervantezadrian786
22 godziny temu
3D model for {
  "Object": "Stone modular castle wall segment with tower base",
  "Material": "Worn stone bricks, moss patches",
  "Shape/Form": "Thick rectangular wall with crenellations, round tower base",
  "Color Scheme": "Gray stones with green moss and dirt weathering",
  "Texture Details": "Cracked stones, rough brick surfaces, small vegetation details",
  "Style": "Realistic",
  "Environment/Use Context": "Part of a castle in a medieval battlefield or town",
  "Reference Models": "Similar to Age of Empires II or Elden Ring castle walls"
}



3D model for {
  "Object": "Stone modular castle wall segment with tower base",
  "Material": "Worn stone bricks, moss patches",
  "Shape/Form": "Thick rectangular wall with crenellations, round tower base",
  "Color Scheme": "Gray stones with green moss and dirt weathering",
  "Texture Details": "Cracked stones, rough brick surfaces, small vegetation details",
  "Style": "Realistic",
  "Environment/Use Context": "Part of a castle in a medieval battlefield or town",
  "Reference Models": "Similar to Age of Empires II or Elden Ring castle walls"
}
Tekst do 3D
RA
Raven
1 dzień temu
3D model for Vines wrapping around signage
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Vines wrapping around signage
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Tekst do 3D
AI
ai
1 dzień temu
3D model for Tree roots breaking through pavement
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Tree roots breaking through pavement
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Tekst do 3D
AI
ai
1 dzień temu
3D model for Tatami mats partially rotting or burned through

 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Tatami mats partially rotting or burned through

 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Tekst do 3D
AI
ai
1 dzień temu
3D model for Apocalyptic Stroll3D model for Apocalyptic Stroll
Obraz do 3D
17
17399527503
2 dni temu
3D model for A decaying high‑rise lobby opening into a foggy, debris‑strewn corridor, with peeling walls, flickering neon kanji, and vines reclaiming the ruins.3D model for A decaying high‑rise lobby opening into a foggy, debris‑strewn corridor, with peeling walls, flickering neon kanji, and vines reclaiming the ruins.
Tekst do 3D
AI
ai
2 dni temu
3D model for [Sicily] A vibrant, sunlit view of the ancient Greek temples in Sicily’s Valley of the Temples, Ancient Ruins but they are all made out of Breadsticks and Italian food, #AroundTheWorld#3D model for [Sicily] A vibrant, sunlit view of the ancient Greek temples in Sicily’s Valley of the Temples, Ancient Ruins but they are all made out of Breadsticks and Italian food, #AroundTheWorld#
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3D model for Eternal Judgment3D model for Eternal Judgment
Obraz do 3D
3D
3DMinisByChad
2 dni temu
3D model for Dark Altar Elegy3D model for Dark Altar Elegy
Obraz do 3D
3D
3DMinisByChad
13 godzin temu
3D model for Tree roots breaking through pavement
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Tree roots breaking through pavement
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Tekst do 3D
AI
ai
1 dzień temu
3D model for Vines wrapping around signage
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Vines wrapping around signage
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Tekst do 3D
AI
ai
1 dzień temu
3D model for Vines wrapping around signage
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Vines wrapping around signage
 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Tekst do 3D
AI
ai
1 dzień temu
3D model for Tatami mats partially rotting or burned through

 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.3D model for Tatami mats partially rotting or burned through

 A dark, atmospheric visual style for a game set in a dystopian, post-apocalyptic version of urban Japan. The world is quiet and haunting, inspired by Japanese ghost stories and folklore. Streets are narrow and shadowed, with crumbling buildings made of aged wood and concrete. Architecture shows signs of decay—shattered windows, peeling paint, moss-covered walls, and tangled vines reclaiming the structures. Environments are cluttered with forgotten objects: broken crates, old signage, cracked pavement, and scattered debris.
Tekst do 3D
AI
ai
1 dzień temu