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Artifact Name: Chrono Sentinel Shield Description: A hybrid of a medieval knight’s shield and a futuristic force field generator. The outer rim is engraved with glowing runes from lost civilizations, which channel arcane power into a transparent energy barrier. When struck, the shield momentarily reveals glimpses of alternate timelines, warning the wielder of incoming attacks seconds before they happen., #ChronoForgeWeapon#
5 miesięcy temu
Podpowiedź
Artifact Name: Chrono Sentinel Shield
Description: A hybrid of a medieval knight’s shield and a futuristic force field generator. The outer rim is engraved with glowing runes from lost civilizations, which channel arcane power into a transparent energy barrier. When struck, the shield momentarily reveals glimpses of alternate timelines, warning the wielder of incoming attacks seconds before they happen., #ChronoForgeWeapon#
Nasiona modelowe
1705760883
Nasiona Tekstury
1689607420
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Więcej autorstwa @codiejanderson

Evil, #arch#
2 dni temu

"object": "Full-sized ancient stone arch titled 'Portal of Procrastination'",
"material": "Weathered sandstone blocks with moss and lichen", "shape form": "Romanesque arch with cracked keystone, off-center symmetry, and slightly sagging lintel suggesting it's avoiding responsibility",
"color_scheme": "Earthy beige and brown tones, green moss streaks, faint reddish mineral staining",
"Texture details": "PBR stone texture with erosion, chipped corners, moss patches in crevices, worn carvings almost illegible",
"style": "Realistic with PBR texturing",
"environment_use_context": "Forest ruin clearing or archeological site with overgrowth",
"reference_models": [
"Roman triumphal arches",
"Ancient stone gateways",
"Nature-overrun ruins from Skyrim or Tomb Raider", #arch#,
2 dni temu

Evil, #arch#
3 dni temu

Evil, #arch#
3 dni temu

Evil, #arch#
3 dni temu

"object": "Full-sized ancient stone arch titled 'Portal of Procrastination'",
"material": "Weathered sandstone blocks with moss and lichen", "shape form": "Romanesque arch with cracked keystone, off-center symmetry, and slightly sagging lintel suggesting it's avoiding responsibility",
"color_scheme": "Earthy beige and brown tones, green moss streaks, faint reddish mineral staining",
"Texture details": "PBR stone texture with erosion, chipped corners, moss patches in crevices, worn carvings almost illegible",
"style": "Realistic with PBR texturing",
"environment_use_context": "Forest ruin clearing or archeological site with overgrowth",
"reference_models": [
"Roman triumphal arches",
"Ancient stone gateways",
"Nature-overrun ruins from Skyrim or Tomb Raider", #arch#,
3 dni temu

Evil, #arch#
3 dni temu

"object": "Full-sized ancient stone arch titled 'Portal of Procrastination'",
"material": "Weathered sandstone blocks with moss and lichen", "shape form": "Romanesque arch with cracked keystone, off-center symmetry, and slightly sagging lintel suggesting it's avoiding responsibility",
"color_scheme": "Earthy beige and brown tones, green moss streaks, faint reddish mineral staining",
"Texture details": "PBR stone texture with erosion, chipped corners, moss patches in crevices, worn carvings almost illegible",
"style": "Realistic with PBR texturing",
"environment_use_context": "Forest ruin clearing or archeological site with overgrowth",
"reference_models": [
"Roman triumphal arches",
"Ancient stone gateways",
"Nature-overrun ruins from Skyrim or Tomb Raider", #arch#,
3 dni temu