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Topologie
Quad Vierling

#game figure#, Create a 3D character in a T-pose inspired by a small, humanoid alien. The character should have an elongated head, large expressive eyes, a slender body with a slightly hunched posture, and long fingers. The skin should have a realistic, slightly wrinkled texture. Focus on high detail in facial features and body structure while ensuring clean topology for animation

#game figure#,  Create a 3D character in a T-pose inspired by a small, humanoid alien. The character should have an elongated head, large expressive eyes, a slender body with a slightly hunched posture, and long fingers. The skin should have a realistic, slightly wrinkled texture. Focus on high detail in facial features and body structure while ensuring clean topology for animation

Generatie

Gepubliceerd 3 dagen geleden

8
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Vraag

#game figure#, Create a 3D character in a T-pose inspired by a small, humanoid alien. The character should have an elongated head, large expressive eyes, a slender body with a slightly hunched posture, and long fingers. The skin should have a realistic, slightly wrinkled texture. Focus on high detail in facial features and body structure while ensuring clean topology for animation

Model Zaad

1742210323

Textuurzaad

1742210673

AI-model

Meshy-4

Vergunning

CC0