Generate a realistic 3D ground object. The ground should be flat and slightly uneven, resembling natural terrain. It should have a detailed texture with small bumps, cracks, and realistic dirt patterns. Optionally, add some scattered grass patches and subtle elevation changes to make it more natural. The object should be optimized for use in 3D environments such as gaming or simulation., Stylized, Fantasy, Highly Detailed, Ceramic

Generatie
Gepubliceerd 1 week geleden
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Vraag
Generate a realistic 3D ground object. The ground should be flat and slightly uneven, resembling natural terrain. It should have a detailed texture with small bumps, cracks, and realistic dirt patterns. Optionally, add some scattered grass patches and subtle elevation changes to make it more natural. The object should be optimized for use in 3D environments such as gaming or simulation., Stylized, Fantasy, Highly Detailed, Ceramic
Model Zaad
1149775146
Textuurzaad
339469455
AI-model
Meshy-5 Preview
Vergunning
CC0