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Topologie
Driehoek

Fully articulated steampunk prosthetic arm, AAA game-ready model with optimized quad topology for rigged animation. Constructed from burnished brass, aged leather strapping, and hand-riveted iron joints. Exposed internal cogs and piston-assisted wrist articulation. Laced with fine filigree engravings, slightly worn with patina and oil stains for realism. UV-unwrapped for detailed PBR texturing, suitable for Unreal Engine and Blender Cycles renders. Exclude: floating artifacts nonmanifold draft

Fully articulated steampunk prosthetic arm, AAA game-ready model with optimized quad topology for rigged animation. Constructed from burnished brass, aged leather strapping, and hand-riveted iron joints. Exposed internal cogs and piston-assisted wrist articulation. Laced with fine filigree engravings, slightly worn with patina and oil stains for realism. UV-unwrapped for detailed PBR texturing, suitable for Unreal Engine and Blender Cycles renders. Exclude: floating artifacts nonmanifold draft

Generatie

Vraag

Fully articulated steampunk prosthetic arm, AAA game-ready model with optimized quad topology for rigged animation. Constructed from burnished brass, aged leather strapping, and hand-riveted iron joints. Exposed internal cogs and piston-assisted wrist articulation. Laced with fine filigree engravings, slightly worn with patina and oil stains for realism. UV-unwrapped for detailed PBR texturing, suitable for Unreal Engine and Blender Cycles renders. Exclude: floating artifacts nonmanifold draft

Model Zaad

506619481

Textuurzaad

552508821

AI-model

Meshy-4

Vergunning

CC0