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Topologie
Driehoek

Create a low poly human NPC representing a dystopian survivor. Use simple, angular polygons to define the body, facial features, and clothing. Outfit the character in asymmetrical, tattered clothing with flat, contrasting colors—think muted earth tones mixed with a pop of neon. Maintain a minimalist texture style that emphasizes the low poly form and personality.

Create a low poly human NPC representing a dystopian survivor. Use simple, angular polygons to define the body, facial features, and clothing. Outfit the character in asymmetrical, tattered clothing with flat, contrasting colors—think muted earth tones mixed with a pop of neon. Maintain a minimalist texture style that emphasizes the low poly form and personality.

Generatie

Vraag

Create a low poly human NPC representing a dystopian survivor. Use simple, angular polygons to define the body, facial features, and clothing. Outfit the character in asymmetrical, tattered clothing with flat, contrasting colors—think muted earth tones mixed with a pop of neon. Maintain a minimalist texture style that emphasizes the low poly form and personality.

Model Zaad

1397797235

Textuurzaad

464492057

AI-model

Meshy-4

Vergunning

CC0