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texture-preview
Topologie
Driehoek

Create a detailed 3D model of a "uomo d'armi" for game rendering. He wears a black wide-brimmed hat and a thick black beard. His outfit includes a black jacket with brown leather accents, a red buttoned shirt, and a brown belt with a gold buckle. Dark trousers . The model should feature vivid colors, soft shadows, and warm lighting for realism. The style is slightly exaggerated yet intricately detailed, showcasing a dominant stance, clenched fists, and a menacing glare.

Create a detailed 3D model of a "uomo d'armi" for game rendering. He wears a black wide-brimmed hat and a thick black beard. His outfit includes a black jacket with brown leather accents, a red buttoned shirt, and a brown belt with a gold buckle. Dark trousers . The model should feature vivid colors, soft shadows, and warm lighting for realism. The style is slightly exaggerated yet intricately detailed, showcasing a dominant stance, clenched fists, and a menacing glare.

Generatie

Vraag

Create a detailed 3D model of a "uomo d'armi" for game rendering. He wears a black wide-brimmed hat and a thick black beard. His outfit includes a black jacket with brown leather accents, a red buttoned shirt, and a brown belt with a gold buckle. Dark trousers . The model should feature vivid colors, soft shadows, and warm lighting for realism. The style is slightly exaggerated yet intricately detailed, showcasing a dominant stance, clenched fists, and a menacing glare.

Model Zaad

1638047481

Textuurzaad

1758891735

AI-model

Meshy-4

Vergunning

CC0