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Topologie
Driehoek

A low-poly, rocky human character designed for a cave environment. The character has an angular, sculpted body composed of dark stone segments with glowing mineral veins running across its body, emitting a soft luminescence. Its eyes are crystalline and faintly glowing, adding an ancient, mystical vibe. The body is robust, with fissure-like joints, and subtle moss patches and embedded crystals enhance the rugged appearance. A-posed standing, emphasizing the unique design and texture.

A low-poly, rocky human character designed for a cave environment. The character has an angular, sculpted body composed of dark stone segments with glowing mineral veins running across its body, emitting a soft luminescence. Its eyes are crystalline and faintly glowing, adding an ancient, mystical vibe. The body is robust, with fissure-like joints, and subtle moss patches and embedded crystals enhance the rugged appearance. A-posed standing, emphasizing the unique design and texture.

Generatie

Vraag

A low-poly, rocky human character designed for a cave environment. The character has an angular, sculpted body composed of dark stone segments with glowing mineral veins running across its body, emitting a soft luminescence. Its eyes are crystalline and faintly glowing, adding an ancient, mystical vibe. The body is robust, with fissure-like joints, and subtle moss patches and embedded crystals enhance the rugged appearance. A-posed standing, emphasizing the unique design and texture.

Model Zaad

2096390393

Textuurzaad

1273941208

AI-model

Meshy-4

Vergunning

CC0