1131
Diterbitkan
111
Unggulan
862
Pengikut
597
Pengikut
Object: Formula One racing car Material: carbon fiber body, rubber tires, metal suspension Shape/Form: aerodynamic low-profile chassis, large rear wing, exposed wheels Color Scheme: red base with black and white accents Texture Details: smooth polished body panels, matte tires, fine vent detailing Style: realistic Environment/Use Context (optional): parked on a racing pit lane Reference Models (optional): similar to Ferrari SF-23 F1 car , #AroundTheWorld#
2 bulan yang lalu
Meminta
Object: Formula One racing car
Material: carbon fiber body, rubber tires, metal suspension
Shape/Form: aerodynamic low-profile chassis, large rear wing, exposed wheels
Color Scheme: red base with black and white accents
Texture Details: smooth polished body panels, matte tires, fine vent detailing
Style: realistic
Environment/Use Context (optional): parked on a racing pit lane
Reference Models (optional): similar to Ferrari SF-23 F1 car
, #AroundTheWorld#
Benih Model
1745873457
Benih Tekstur
1361071186
0 Komentar
Lebih oleh @codiejanderson

Evil, #arch#
3 hari yang lalu

"object": "Full-sized ancient stone arch titled 'Portal of Procrastination'",
"material": "Weathered sandstone blocks with moss and lichen", "shape form": "Romanesque arch with cracked keystone, off-center symmetry, and slightly sagging lintel suggesting it's avoiding responsibility",
"color_scheme": "Earthy beige and brown tones, green moss streaks, faint reddish mineral staining",
"Texture details": "PBR stone texture with erosion, chipped corners, moss patches in crevices, worn carvings almost illegible",
"style": "Realistic with PBR texturing",
"environment_use_context": "Forest ruin clearing or archeological site with overgrowth",
"reference_models": [
"Roman triumphal arches",
"Ancient stone gateways",
"Nature-overrun ruins from Skyrim or Tomb Raider", #arch#,
3 hari yang lalu

Evil, #arch#
5 hari yang lalu

Evil, #arch#
5 hari yang lalu

"object": "Full-sized ancient stone arch titled 'Portal of Procrastination'",
"material": "Weathered sandstone blocks with moss and lichen", "shape form": "Romanesque arch with cracked keystone, off-center symmetry, and slightly sagging lintel suggesting it's avoiding responsibility",
"color_scheme": "Earthy beige and brown tones, green moss streaks, faint reddish mineral staining",
"Texture details": "PBR stone texture with erosion, chipped corners, moss patches in crevices, worn carvings almost illegible",
"style": "Realistic with PBR texturing",
"environment_use_context": "Forest ruin clearing or archeological site with overgrowth",
"reference_models": [
"Roman triumphal arches",
"Ancient stone gateways",
"Nature-overrun ruins from Skyrim or Tomb Raider", #arch#,
5 hari yang lalu

Evil, #arch#
5 hari yang lalu

Evil, #arch#
5 hari yang lalu

"object": "Full-sized ancient stone arch titled 'Portal of Procrastination'",
"material": "Weathered sandstone blocks with moss and lichen", "shape form": "Romanesque arch with cracked keystone, off-center symmetry, and slightly sagging lintel suggesting it's avoiding responsibility",
"color_scheme": "Earthy beige and brown tones, green moss streaks, faint reddish mineral staining",
"Texture details": "PBR stone texture with erosion, chipped corners, moss patches in crevices, worn carvings almost illegible",
"style": "Realistic with PBR texturing",
"environment_use_context": "Forest ruin clearing or archeological site with overgrowth",
"reference_models": [
"Roman triumphal arches",
"Ancient stone gateways",
"Nature-overrun ruins from Skyrim or Tomb Raider", #arch#,
5 hari yang lalu