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Topologie
Triangle

Ultra-detailed production model of a deep-sea abyssal predator, fully rigged|textured. Sinuous eel-like musculature, semi-transparent gelatinous membrane over bioluminescent vascular system. Long retractable jaws with layered fangs, abyssal photophore sensory tendrils, armored spine ridges. Modeled in ZBrush with cinematic-level topology, retopologized for game/film. The entire length of the creature is fully rendered as a seamless watertight mesh.

Ultra-detailed production model of a deep-sea abyssal predator, fully rigged|textured. Sinuous eel-like musculature, semi-transparent gelatinous membrane over bioluminescent vascular system. Long retractable jaws with layered fangs, abyssal photophore sensory tendrils, armored spine ridges. Modeled in ZBrush with cinematic-level topology, retopologized for game/film. The entire length of the creature is fully rendered as a seamless watertight mesh.

Génération

Nom

Ultra-detailed production model of a deep-sea abyssal predator, fully rigged|textured. Sinuous eel-like musculature, semi-transparent gelatinous membrane over bioluminescent vascular system. Long retractable jaws with layered fangs, abyssal photophore sensory tendrils, armored spine ridges. Modeled in ZBrush with cinematic-level topology, retopologized for game/film. The entire length of the creature is fully rendered as a seamless watertight mesh.

Image

image

Graine de modèle

52795669

Graine de texture

1628386041

Modèle AI

Meshy-4

Licence

CC0