"A low-poly fighter character designed in PlayStation 1 style, featuring blocky geometry and rough pixelated textures. The model has a 256x256 or lower resolution texture mapped onto its surfaces, with visible seams and jagged edges. The shading is flat or Gouraud-style, with minimal lighting effects. Textures appear grainy, slightly blurry, and compressed, as if from an old CRT screen. Color banding and dithering effects are present for a true retro aesthetic.

Génération
Publié il y a 5 jours
Modèle de demande
"A low-poly fighter character designed in PlayStation 1 style, featuring blocky geometry and rough pixelated textures. The model has a 256x256 or lower resolution texture mapped onto its surfaces, with visible seams and jagged edges. The shading is flat or Gouraud-style, with minimal lighting effects. Textures appear grainy, slightly blurry, and compressed, as if from an old CRT screen. Color banding and dithering effects are present for a true retro aesthetic.
Invite de texture
"A low-poly fighter character Terry Bogard designed in PlayStation 1 style, featuring blocky geometry and rough pixelated textures. The model has a 256x256 or lower resolution texture mapped onto its surfaces, with visible seams and jagged edges. The shading is flat or Gouraud-style, with minimal lighting effects. Textures appear grainy, slightly blurry, and compressed, as if from an old CRT screen. Color banding and dithering effects are present for a true retro aesthetic.
Graine de modèle
1599095783
Graine de texture
1739910054
Modèle AI
Meshy-4
Licence
CC0