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Topologie
Quad

low-poly model of Shrek in Dark Fantasy style, resembling a boss from Elven Ring or DarkSouls. Massive, grim, no weapons, wearing heavy battered armor (cracked metal plates). Harsh face: rough features, scars. T-pose, minimal details: angular shapes, simple textures (dirt, rust, wear). Color palette: dark green, gray, brown tones. Style: low-poly, game-ready, focusing on dark atmosphere and intimidating simplicity. Keep Shrek recognizable but make him look like an cursed creature from Dark Souls

low-poly model of Shrek in Dark Fantasy style, resembling a boss from Elven Ring or DarkSouls. Massive, grim, no weapons, wearing heavy battered armor (cracked metal plates). Harsh face: rough features, scars. T-pose, minimal details: angular shapes, simple textures (dirt, rust, wear). Color palette: dark green, gray, brown tones. Style: low-poly, game-ready, focusing on dark atmosphere and intimidating simplicity. Keep Shrek recognizable but make him look like an cursed creature from Dark Souls

Generierung

Aufforderung

low-poly model of Shrek in Dark Fantasy style, resembling a boss from Elven Ring or DarkSouls. Massive, grim, no weapons, wearing heavy battered armor (cracked metal plates). Harsh face: rough features, scars. T-pose, minimal details: angular shapes, simple textures (dirt, rust, wear). Color palette: dark green, gray, brown tones. Style: low-poly, game-ready, focusing on dark atmosphere and intimidating simplicity. Keep Shrek recognizable but make him look like an cursed creature from Dark Souls

Modell-Saatgut

1738781595

Textur-Samen

1097790032

KI-Modell

Meshy-4

Lizenz

CC0