texture-preview
Topologie
Dreieck

Develop a low poly human NPC that serves as a tech-savvy mechanic in a dystopian environment. Use straightforward, angular geometry for the character’s form and outfit, emphasizing elements like a tool belt, goggles, and utility gloves. Select flat, contrasting colors to differentiate the components, ensuring the design remains unmistakably low poly while conveying resourcefulness and grit.

Develop a low poly human NPC that serves as a tech-savvy mechanic in a dystopian environment. Use straightforward, angular geometry for the character’s form and outfit, emphasizing elements like a tool belt, goggles, and utility gloves. Select flat, contrasting colors to differentiate the components, ensuring the design remains unmistakably low poly while conveying resourcefulness and grit.

Generierung

Aufforderung

Develop a low poly human NPC that serves as a tech-savvy mechanic in a dystopian environment. Use straightforward, angular geometry for the character’s form and outfit, emphasizing elements like a tool belt, goggles, and utility gloves. Select flat, contrasting colors to differentiate the components, ensuring the design remains unmistakably low poly while conveying resourcefulness and grit.

Modell-Saatgut

726332701

Textur-Samen

2140175915

KI-Modell

Meshy-4

Lizenz

CC0