texture-preview
Topology
Triangle

Generate a realistic 3D ground object. The ground should be flat and slightly uneven, resembling natural terrain. It should have a detailed texture with small bumps, cracks, and realistic dirt patterns. Optionally, add some scattered grass patches and subtle elevation changes to make it more natural. The object should be optimized for use in 3D environments such as gaming or simulation., Stylized, Fantasy, Highly Detailed, Ceramic

Generate a realistic 3D ground object. The ground should be flat and slightly uneven, resembling natural terrain. It should have a detailed texture with small bumps, cracks, and realistic dirt patterns. Optionally, add some scattered grass patches and subtle elevation changes to make it more natural. The object should be optimized for use in 3D environments such as gaming or simulation., Stylized, Fantasy, Highly Detailed, Ceramic

Generation

Prompt

Generate a realistic 3D ground object. The ground should be flat and slightly uneven, resembling natural terrain. It should have a detailed texture with small bumps, cracks, and realistic dirt patterns. Optionally, add some scattered grass patches and subtle elevation changes to make it more natural. The object should be optimized for use in 3D environments such as gaming or simulation., Stylized, Fantasy, Highly Detailed, Ceramic

Model Seed

1149775146

Texture Seed

339469455

AI Model

Meshy-5 Preview

License

CC0