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texture-preview
Topology
Triangle

Create a fully rigged 3D character for a post-apocalyptic survival game with semi-realistic graphics inspired by State of Decay 2. The character is a rugged survivor with a lean build, short unkempt hair, and a weathered face showing scars and dirt. Dressed in modular, torn clothing (jacket, cargo pants, scuffed boots), with accessories like a backpack, utility belt, and bandana. Optimized for Unreal Engine 5, with clean topology, 2K textures, and compatible with humanoid skeletons for animation

Create a fully rigged 3D character for a post-apocalyptic survival game with semi-realistic graphics inspired by State of Decay 2. The character is a rugged survivor with a lean build, short unkempt hair, and a weathered face showing scars and dirt. Dressed in modular, torn clothing (jacket, cargo pants, scuffed boots), with accessories like a backpack, utility belt, and bandana. Optimized for Unreal Engine 5, with clean topology, 2K textures, and compatible with humanoid skeletons for animation

Generation

Prompt

Create a fully rigged 3D character for a post-apocalyptic survival game with semi-realistic graphics inspired by State of Decay 2. The character is a rugged survivor with a lean build, short unkempt hair, and a weathered face showing scars and dirt. Dressed in modular, torn clothing (jacket, cargo pants, scuffed boots), with accessories like a backpack, utility belt, and bandana. Optimized for Unreal Engine 5, with clean topology, 2K textures, and compatible with humanoid skeletons for animation

Model Seed

218753850

Texture Seed

1708027087

AI Model

License

CC0